using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("LOE15_Boss1")]
	public class LOE15_Boss1 : LOE_MissionEntity
	{
		public bool m_magmaRagerLinePlayed => method_2<bool>("m_magmaRagerLinePlayed");

		public bool m_lowHealth => method_2<bool>("m_lowHealth");

		public List<Zone> m_zonesToHide => method_3<Class271<Zone>>("m_zonesToHide")?.method_25();

		public LOE15_Boss1(IntPtr address, string className)
			: base(address, className)
		{
		}

		public LOE15_Boss1(IntPtr address)
			: this(address, "LOE15_Boss1")
		{
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public new void InitEmoteResponses()
		{
			method_8("InitEmoteResponses");
		}

		public new bool DoAlternateMulliganIntro()
		{
			return method_11<bool>("DoAlternateMulliganIntro", Array.Empty<object>());
		}
	}
}
